Category Archives: CogniFit News

Find out the latest news, research, developments at CogniFit.

CogniFit Launches Innovative Video Coach Feature for Brain Training

Building and maintaining good habits can be difficult, which is why CogniFit has added Video Coaches to our brain training programs to help keep you motivated.

We took the traditional cognitive training model and added features to help you stay on track, help you understand the activities and how they are helping, and to help you feel like you have the support you need to keep training and build strong cognitive habits.

What is Video Coaching from CogniFit?

Think of it as having a personal trainer for your cognitive abilities. We have recorded hundreds of unique videos across our most important cognitive skills to help users feel more confident and more connected to their training. Our group of expert trainers provide unique insights and pointers on how to make the most of your training, how to stay motivated, and how to boost your cognitive skills.

We have built a talented production team and a brand-new studio at our main offices which allow us to produce high-quality content for our users. But the decision to build an in-house production studio not only gives us the ability to create normally scheduled content, but also to create unique specialty content with guest coaches as well as to quickly adapt our content as we receive feedback from the community.

We will launch the program with two fantastic Video Coach trainers, Brendan and Cristina, who will help our English-speaking users to reach their cognitive fitness goals.

Let’s take a moment to meet our video coach trainers

Brendan

CogniFit Video Coach – Brendan

Brendan, originally from London, is trained in a range of disciplines spanning the breadth of human wellbeing. After studying Psychology and Philosophy in university, Brendan went on to study Neurolinguistic Programming, reaching the level of master practitioner, and even helps train others in this field as an NLP coach.

In addition to these mentally focused areas of wellness, Brendan has also dedicated much of his time to physical aspects of wellbeing such as yoga, which he has practiced for over 30 years.

He has also focused on sharing his holistic view of health, giving courses in self-development, meditation (including Zazen and Japa), and Qigong.

He is excited about the video coach program at CogniFit, saying “many cognitive training tools seem ‘cold.’ The addition of video coaches makes users not fee alone. It feels like a community. With dedicated instructors, users can understand their progress, and the interactive elements help users to feel like they are part of a community.”

Cristina

CogniFit Video Coach – Cristina

Our other fantastic video coach, Cristina, was born in Spain and raised in London. Her coaching style is based on neuro-performance training, a method of brain-based coaching that combines various psychological and behavioral models from pioneers in the field of neuroscience.

Neuro-performance coaching involves techniques and toolkits based in science which aim to improve overall wellbeing of the individual.

Cristina, like Brendan, is also trained in Neurolinguistic Programing, studying under co-creators John Grinder, Carmen Bostic St. Clair, and Michael Carroll. She has a degree in psychology and natural medicine as well.

Cristina recently returned to Madrid, Spain to manage a virtual coaching and healing practice which can be found at www.cristinalopez.com.

She is passionate about helping CogniFit players understand the mind-body conditioning process to gain insight into how the brain works. She believes understanding the mind and body with spiritual awareness is the root of all healing.

She is excited not only for the launch of the video coach program but for the future of CogniFit in general and has become a valuable member of the team even beyond her role as video coach, helping our marketing teams spread awareness of the brand.

What’s Next for Video Coach?

As the video coach program grows, CogniFit will continue to release new videos every week, and we plan to add additional languages very soon, so that we can reach as many users as possible with this exciting new brain training tool.

We hope to expand the idea to make all of our users feel motivated and part of a brain training community.

Conclusion

We look forward to seeing how our fans enjoy this exciting new feature. If you have any comments or questions feel free to leave a comment below.

The EpiCog Project: Understanding the Benefits of Cognitive Training for Patients with Epilepsy

CogniFit is excited to announce that our cognitive evaluation tools have been used as part of a promising new scientific study in Epilepsy. The EpiCog project was carried out by The ApoyoDravet Association, the Center for Cognitive Science of Nebrija University, and the company Impulso Cognitivo S.L., an organization dedicated to the development of tools for cognitive profiling of people with and without typical development.

The research team utilized tools developed by CogniFit Inc., to develop a research project to explore the benefits of precision cognitive training for the improvement of skills associated with executive functions in adults with different forms of epilepsy.

EpiCog Epilepsy Research project. Photo by HalGatewood.com on Unsplash

About The EPICOG Project

The EpiCog project began its scientific actions in December 2020 after a recruitment of interested people through different platforms and social units related to epilepsy and Dravet syndrome, thanks to the main impulse of the ApoyoDravet Association and, especially, of its Executive Director, Luismi Aras.

The initial selection of the sample that would participate in the blind randomized controlled trial began a scientific project led by Jon Andoni Duñabeitia, Director of the Center for Cognitive Science at Nebrija University, in which a research strategy was designed that would allow evaluating the benefits of cognitive training in a period of 4 months.

For this, and thanks to the agreement with the company Impulso Cognitivo S.L., chronometric tests were developed to assess the cognitive abilities associated with executive functions (specifically inhibition, working memory and cognitive flexibility) before and after the proposed interventions.

These psychometric tests were created after a thorough process of analysis of the scientific literature on the most affected cognitive processes in people with epilepsy and were used as pretest and posttest measures.

How was the Research Carried Out?

After completing the initial evaluation tests, the participants began an 8-week period of cognitive intervention through the tools of the company CogniFit Inc., thanks to the commitment acquired through its CEO, Carlos Rodríguez, with the EpiCog research project for the improvement of the cognitive health of people with epilepsy.

Participants had free access to the training platform that CogniFit Inc. expressly designed for this project, thus being able to complete a two-month cycle of cognitive stimulation through different game-like challenges to train the most compromised cognitive abilities in the condition.

Each participant had the opportunity to train 3 or 4 sessions per week through digital devices such as computers, tablets or smartphones.

At the end of the training phase, all the participants who had shown good adherence to the intervention again completed the battery of psychometric tests developed by Impulso Cognitivo S.L. and Nebrija University, thus allowing a general assessment of the improvements obtained, as well as a precise evaluation of the cognitive components on which the greatest impact was observed.

Results of the EPICOG Project

In general terms, the results of the EpiCog project showed a particularly good adherence of the participants to the cognitive stimulation process, and a quantitative improvement in the skills associated with executive functions, especially in components of precision and speed of response.

These results will be presented and discussed in depth at the opening table of the third International Congress on Dravet Syndrome and Refractory Epilepsy that will take place between June 17 and 20, 2021: https://www.epibilbao.com/

Conclusion

We are excited to learn more about the results and potential next steps based on these findings and look forward to continuing to support research into the ways cognitive stimulation training can be used to benefit the scientific and medical communities.

If you have any questions or comments, please let us know in the comments section below.

How CogniFit is Helping Playwing Expand Their Core Business Model

CogniFit is excited to announce a unique partnership with Playwing, a sister company of Ubisoft video game industry gigant.

Playwing is partnering with CogniFit

According to Carlos Rodriguez, CogniFit CEO, this project is “an exciting example of the power of CogniFit’s API, which has enabled Playwing to prototype, produce an MVP (Minimum Viable Product), and begin development on a fully scalable, commercial-grade, white-labeled platform that is introducing a brand-new market segment to CogniFit’s brain training technology—all in a matter of weeks.”

Who is Playwing?

Playwing is a gaming developer and publisher company focused on multiplayer, crossplatform and crossplay games, privately owned by the founders of Ubisoft. Founded in 2017 and leveraging their connections with gaming heavyweight Ubisoft, the founders quickly built a successful portfolio of mobile titles purchasable through a proprietary mobile app store and monetized their offerings through a uniquely modern revenue model known as Direct Carrier Billing, which allows users to acquire games and in-app purchases through their mobile telephone service providers, streamlining the purchasing process and removing unnecessary payment intermediaries.

As the company grew, they began to explore whether the business model which they had created and refined in the mobile games space could also function across other product categories. It wasn’t long before Playwing found success with this strategy, with the release of a sports-focused mobile app portal known as 100% Sports, which allows users to access on-demand video and mobile content about their favorite sports teams, including unique, premium content.

The company has also created a magazine reader app, known as Kiosk, providing further proof of the viability of this business model. Building on the success of these new ventures, Playwing began looking for additional verticals where they could create unique mobile stores to continue to expand their core business model. And this is where CogniFit is playing a unique role in the story of this startup.

About the Playwing Partnership

The new Playwing platform with CogniFit integration.

CogniFit has been a leader in the cognitive stimulation and brain training segment for years, providing users with engaging and impactful brain games and cognitive assessment through our desktop and mobile platforms for consumers and providing a range of professional tools for medical professionals, researchers, and educators.

Playwing has proven to be successful at building engaged communities of gamers, sports fans, and readers, and saw the CogniFit API as a unique opportunity to create a new platform for their users to enjoy.

The project has seen Playwing connect to CogniFit’s library of cognitive stimulation activities through our API (Application Programming Interface), which allows software developers to quickly and easily leverage the cognitive stimulation expertise of CogniFit to create their own software, apps, or platforms.

The new platform that Playwing is developing—which will have a completely customized UX/UI and frontend design, making it more appealing to Playwing’s target audience—is scheduled for release later this year, with a limited single-country soft launch planned for Q3 2021 with a wider release shortly after.

What’s Next?

Having seen how cool the early designs and preproduction versions are looking, I can tell you that this is going to be an exciting project to watch.

While we are all eagerly anticipating the final product later this year, why not take a moment to leave comment below and let us know if you have any questions or comments!

Candy Line Up: A Fun Way to Train Working Memory

Are you ready to try out our sweetest brain game yet? The developers must have been dreaming of working in a candy factory when they began planning this brain game, designed to give our users a fun and engaging way to train some of the most commonly used cognitive abilities!

We are proud to announce Candy Line Up, a cognitive stimulation game that is so sweet we feel the need to remind you: THIS GAME IS, IN FACT, SUGAR FREE, HAS ZERO CARBS, AND PROBABLY WON’T CAUSE CAVITIES.

About the game

Candy Line Up: CogniFit’s Newest Brain Game

Candy Line Up is a fun and relaxing way to stimulate the brain by organizing different types of candy into their respective packaging. Each tube should have a single type of candy, and you can gain points by filling a tube all the way up.

But just when you think you’ve got the hang of it, the game gets a bit more complex, adding unique modifiers to certain tubes. These modifiers could mean that certain candies can’t be placed inside of certain tubes (no one wants to mix those lemon drops with chocolate raisins, right?). Other modifiers may give you extra points or additional restrictions, making each game unique, and creating a fun challenge as users progress through the levels.

The science behind the game

Candy Line Up is a puzzle game that requires the user to plan their moves strategically while maintaining awareness of the various colors, patterns, and other details of the game in order to make appropriate decisions when executing the strategy.

This exciting puzzle game helps stimulate the cognitive abilities related to Planning and Working Memory. As the game progresses, the introduction of unique constraints and obstacles helps to train the cognitive ability for Updating.

Planning

Planning is a fundamental cognitive skill that forms part of our executive functions. Planning can be defined as ability to “think about the future” or mentally anticipate the right way to carry-out a task or reach a specific goal. Planning is the mental process that allows us to choose the necessary actions to reach a goal, decide the right order, assign each task to the proper cognitive resources, and establish a plan of action.

Working Memory

Working Memory, or operative memory, can be defined as the set of processes that allow us to store and manipulate temporary information and carry out complex cognitive tasks like language comprehension, reading, learning, or reasoning. Working memory is a type of short-term memory. Working memory refers to the ability that allows us to retain the elements that we need in our brain while we carry out a certain task.

Updating

Updating is the ability to oversee actions and behavior as you carry out a task to ensure that it is being completed according to the plan of action. In other words, updating is what makes it possible to ensure that your behavior is appropriate for a given situation and is adapting to potentially changing circumstances. Updating makes it possible to identify and correct any change from the original plan and is a function that we use countless times over the course of a day.

How to play the game

The concept of the game is fairly straightforward. The player must move candies, one at a time, until the tubes are filled with a single type of candy.

However, things aren’t always as easy as they seem: you may only move a candy onto another candy of the same type and color. You must plan your moves carefully so that you can organize the candies correctly and move on to the next level.

Candy Line Up Instructions

When players begin the game, they will be presented with several options for adjusting the difficulty of the game. Choices include how many jars will be present, and the type of modifiers and obstacles the player must deal with.

Candy Line Up Difficulty Options

These modifiers add layers of complexity that make this game infinitely replayable and engaging. Modifiers include:

  • Colored Coins: Jars with colored the colored coin icon above them give bonus points for filling them with the candy that matches the color.
  • Prohibited Candies: Jars that have the prohibited candy icon (shown as a candy with a circle and line through it) are not able to hold the corresponding candy.
  • Lids or Caps: Some jars will be covered by caps, prohibiting the user from adding any candies to the jar while the cap is present.
Easy Difficulty
Medium Difficulty
Hard Difficulty

Are you ready to test your sorting skills and stimulate your cognitive abilities? Click the link below:

Conclusion

We hope you enjoy our newest cognitive stimulation brain game and would love to hear your thoughts on this or any of our other games in the comments!

And don’t forget to keep an eye out for next exciting game, due out next month!

How CREAR Education Institute is Using CogniFit in Their Innovative Neuro-learning Methodology

“If You are planning for a year, sow rice; if you are planning for a decade, plant trees; if you are planning for a lifetime, educate people”

– Chinese Proverb.

Education is one of the most valuable gifts that a society can give to their children. This was true for the earliest groups of hunter-gatherers passing on the knowledge necessary to survive the harsh environment. It was true for the early civilizations teaching the next generations how to build cities and explore new lands. And it is true today, as we prepare students for a modern, interconnected, digital world that is moving faster than ever before.

And just as the concepts and content that we teach evolve over time to meet the demands of the world we live in, so too must our methods for educating students evolve based on new knowledge and understanding of how the human brain works and how to promote effective learning.

One of the schools that is exploring new methods for educating students for the 21st century is Unidad Educativa CREAR, an Ecuadorean education institution for early-childhood, primary, and secondary students whose vision for education is to “bring together students from diverse backgrounds to help them reach their highest mental, physical, social, and emotional potential based on scientific evidence.”

In order to make their vision a reality, they have developed a unique model for educating their students called Neuro-learning.

What is Neuro-learning?

CREAR Education Institute
Neuro-learning Education Model

This modern methodology is designed to promote efficient learning and to help students reach their full potential by integrating modern scientific understanding of how our brains function and how we develop mentally, physical, emotionally, and socially throughout childhood and early adulthood.

By using only those education best practices which are tested and backed by scientific evidence, Neuro-learning helps students to take full advantage of their educational possibilities in an enriching, personalized, and multicultural environment.

How Does Neuro-learning Work in Practice?

The educators who created the Neuro-learning methodology prioritized three main areas of education that would be provide the most value for their students: Personalized attention, a focus on development, and a multicultural environment.

Personalized Attention

The more that scientists learn about the human brain, the more we understand that no two brains are the same. Each student will have their own unique cognitive strengths, interests, and skills and the Neuro-learning methodology has been designed with this basic principle in mind.

Each student’s development is evaluated, and a personalized plan is created based on current neuroeducation principles. As students progress, periodic measurements allow the educators to adjust and adapt the program to the current needs of the student.

A Focus on Development

While many education methodologies focus on mastery of scholastic content, the Neuro-learning model goes beyond simple memorization and instead utilizes the content as a vehicle for promoting active development of the students’ mental, physical, emotional, and social skills.

In addition to this, the Neuro-learning methodology connects students based on their abilities and interests through High-Performance Programs as part of the normal school schedule. These programs allow students to grow beyond the normal limits of the traditional classroom by exploring their talents, interests, and abilities with more flexibility.

A Multicultural Environment

Living in a globalized, interconnected world means that it is more important than ever to understand and be able to interact with people from different cultures and countries. For students living in countries where English is not the native language, learning English can be a critical component of preparing for success later in life.

Neuro-learning creates an environment that promotes language development by incorporating scientific methods which have been demonstrated to be efficient and make learning a language more natural, simple, and practical.

By utilizing neurolinguistic programs, Neuro-learning helps students to improve their communication skills, not only in English, but also in their native Spanish.

Using CogniFit as a Part of the Neuro-learning Methodology

CogniFit is proud to be one of the newest potential facets of the Neuro-learning methodology, serving as another tool for promoting efficient and effective learning outcomes.

The educators at Unidad Educativa CREAR have begun exploring how to incorporate the cognitive stimulation and assessment solutions of the CogniFit Platform for Schools into the educational framework at their school in an effort to further promote the cognitive development of their students.

The initial trial of CogniFit in the classrooms of CREAR will begin in May of this year, and the school will monitor the students’ progress throughout the school year, including general evaluations in May, September, and January of 2022 (the scholastic calendar in Ecuador, which is in the southern hemisphere, runs from May-January).

We are looking forward to this unique partnership and are excited to follow the students’ progress throughout the year.

How ‘Virtual Gym’ eStragy is Using CogniFit to Help eSports Players Level Up!

Video games have come a long way over the past decades. What was once little more than a fun distraction has grown into an industry that affects so much of what we do, from the movies we watch and the theme parks we visit to the way we learn, communicate, and interact with the world.

Giant companies such as Google, Facebook, and Amazon are battling for a piece of the action through projects such as YouTube, Twitch, and Oculus, while veteran companies like Microsoft and Sony are investing heavily in maintaining their market share. All the while, young gamers are trying to make a name for themselves as ‘Streamers’ or in the fast-growing world of eSports.

As interest continues to grow, and importantly, as companies continue to invest heavily in the video game industry, players from around the world are beginning to see being a ‘Gamer’ as a viable—and potentially lucrative—alternative to more traditional choices such as being an athlete or musician.

But just as a dedicated athlete knows they must invest time in the gym as well as the practice field if they want to continue to improve, Young Gamers hoping to reach the top of their abilities must work to strengthen their most important muscle: their brain.

eStragy Aims to Help ‘Gamers’ Reach Their Full Potential

eStragy is a brand new ‘virtual gym’ designed specifically for gamers. Built around one of the most popular competitive, online multiplayer games, League of Legends, eStragy has taken some of the most popular and effective ideas from the world of physical fitness and adapted them to the needs of Gamers.

The eSports training platform evaluates data taken directly from the game as the gamer plays—much in the same way that a fitness tracker tracks a person’s steps and sleep—and builds a complete profile of the gamer’s strengths, weaknesses, and growth over time.

The eStragy Dashboard

By analyzing the player’s performance in the game over time, the eStragy platform can determine which cognitive skills the player can train to improve their overall performance in the game—skills such as hand-eye coordination, focus, processing speed, and more.

eStragy Chose CogniFit Brain Training Activities to Boost Player Performance

Once eStragy has created the profile of the player’s performance and cognitive skills, players are able to create customized training plans based on the cognitive abilities they wish to improve and the training schedule that best fits their life.

Personalized Brain Training in the eStragy Platform.

These personalized training schedules allow players to focus on the specific areas that will significantly improve their play. CogniFit’s trusted brain training activities help these gamers increase the neural connections related to some of the most significant cognitive abilities used when playing video games or throughout our daily lives.

For gamers looking for a little extra training, eStragy also allows users to select individual training activities, which have been divided into six categories: Technique, Speed, Focus, Vision, Memory, and Strategy.

Engaging and Effective Brain Training Activities in the eStragy Platform.

What’s Next for eStragy and CogniFit?

This exciting collaboration between eStragy and CogniFit is scheduled to enter the closed Beta phase at the end of May, with a public Beta set for September of this year.

Product Launch Roadmap for eStragy Virtual Gym.

We are eager to see how users respond to the training during these Beta phases and are excited to continue refining and updating the brain training activities in preparation for the scheduled public release in January 2022.

Professionals Can Add Multiple Users at Once with the New Bulk Upload Feature

CogniFit has been dedicated to creating powerful cognitive testing and training tools for both individual and professional users, and we are constantly reviewing feedback from our users to continually make our solutions more user-friendly.

While it might not be the flashiest new feature, we are excited to announce the release of one of our most-requested features for the professional platforms: Bulk Upload!

What is Bulk Upload?

CogniFit’s platforms for professionals now offer bulk upload for adding multiple users.

For users of our professional platforms for educators, clinicians, and researchers, adding new students, patients, or research participants to their account has been a manual process that could become quite time-consuming for professionals needing to add multiple users.

With this new time-saving update, these professional users can add all of their students, patients, or research participants to their professional accounts in only a few clicks by uploading a simple CSV spreadsheet to the platform.

Simply upload an easy-to-use CSV document and CogniFit does the rest!

Now, professionals looking to add an entire classroom of students, dozens of research participants, or their full list of patients, simply need to upload a CSV with users’ name, surname, and email, and CogniFit will do the rest!

Learn More About CogniFit’s Tools for Professionals and Individuals

For more information on our platforms for professionals, check out our pages for the platform for Health Professionals, Schools and Teachers, and Researchers.

But even if you aren’t a professional user, CogniFit still has plenty to offer in the form of complete cognitive assessments and fun brain training games like the brand-new Penguin Explorer!

Penguin Explorer: CogniFit’s Exciting New Brain Training Game

Keeping up with our mission to continually release fun and challenging new content for our users, we are excited to announce the release of a brand-new brain game: Penguin Explorer.

With the hot summer months just around the corner for most of us, this exciting puzzle game is the perfect way to keep your mind off the heat while stimulating spatial perception ability.

Penguin Explorer is a fun new puzzle game.

About the game

Penguin Explorer is a great way to exercise and challenge your brain while helping the fun little penguin clear the snow while avoiding obstacles.

The aim of the game is to help the penguin remove snow from all of the tiles on the map as quickly as possible by sliding along the ice. But be careful to not run into any obstacles along the way!

As the game progresses, the maps get bigger, more complex, and you have to keep your quick wits if you want to clear the board before time runs out. Try to plan each move as quickly as possible to clear the snow from the whole map.

The science behind the game

This exciting puzzle game is based on popular maze-like puzzles with a long history dating back over 50 years.

CogniFit’s team of designers developed Penguin Explorer as a fun twist on this genre of games and created a game that challenges not only the user’s special perception like typical maze games, but also inhibition and planning cognitive abilities.

Let’s take a look at these important cognitive abilities that Penguin Explorer helps stimulate:

Spatial Perception

Spatial perception is the ability to be aware of your relationships with the environment around you (exteroceptive processes) and with yourself (interoceptive processes).

Spatial awareness is made up of two processes, the exteroceptive, which creates representations about our space through feelings, and interoceptive processes, which create representations about our body, like its position or orientation. Space is what surrounds us: objects, elements, people, etc. Space also makes up part of our thinking, as it is where we join all of our experiences. In order to get proper information about the characteristics of our surroundings, we use two systems.

Inhibition

Inhibition is one of our most used cognitive functions. It is how the brain corrects behavior. Inhibition is what makes it possible for us to stay quiet when you want to say something, but know that you shouldn’t, it’s what helps you stay quiet and seated when you’re in class, it’s what helps you stay safe when someone merges into your lane without using their blinker, and it’s what helps you study or work, even when you get bored or want to get up.

Inhibition allows you to react to unforeseen or risky situations safely and quickly. Well-developed inhibition or inhibitory control can help improve behavior and make it possible to perform better academically, at work, on the road, and with friends.

Planning

Planning is a fundamental cognitive skill that forms part of our executive functions. Planning can be defined as ability to “think about the future” or mentally anticipate the right way to carry-out a task or reach a specific goal. Planning is the mental process that allows us to choose the necessary actions to reach a goal, decide the right order, assign each task to the proper cognitive resources, and establish a plan of action.

How to play the game

Penguin Explorer is a deceptively simple puzzle game. Move the penguin up, down, left, or right along the paths, clearing snow from each tile the penguin crosses.

But even penguins, who live in the ice and snow, have trouble stopping on the ice. Each time you move, the penguin will travel along the ice until they run into a wall, so be careful to not slide the penguin into one of the many obstacles on the board!

Try to clear the board as quickly as possible and collect treasures along the way for bonus points!

Conclusion

Playing games like CogniFit’s Penguin Explorer stimulates a specific neural activation pattern. Repeatedly playing and consistently training this pattern helps neural circuits reorganize and recover weakened or damaged cognitive functions.

Now seems like a perfect time to play this fun and exciting puzzle game—and train some of the most important cognitive abilities at the same time!

The Cognitive Research Platform: Introducing CogniFit for Researchers

CogniFit has been a trusted brain-training tool for over 20 years, helping millions of users strengthen the neural pathways that allow us to use some of our most important cognitive abilities; abilities such as memory, attention, focus, and more.

As CogniFit continues to grow, we are always exploring new ways to leverage our powerful technologies to help people—at home, in the classroom, in the clinician’s office, and beyond.

All of CogniFit’s products—both our selection of engaging brain games and training tasks, as well as our selection of cognitive assessments—have been developed through a collaboration between clinicians, psychologists, cognitive scientists, medical researchers, educators, and software engineers. And it is this foundation in scientific best practices which has allowed us to develop one of our most exciting new offerings: the Cognitive Research Platform.

A powerful Cognitive Research Platform for Scientific Investigation

Based on the same core cognitive training and assessment technology already being used and trusted by clinicians, teachers, and families across the globe, the new Cognitive Research Platform has been developed with the specific needs of research teams undertaking clinical, scientific, experimental studies in the areas of cognitive health and well-being in mind.

The platform offers all of the features that have made our other professional platforms, such as the Platform for Health Professionals and the Platform for Educators, so popular; features such as the ability to quickly and easily manage and track multiple users, create groups to organize interventions, and the ability to communicate with users—redesigned with the specific needs of researchers in mind. In addition to these features common across all of our professional tools, the Cognitive Research Platform also includes unique features designed specifically for researchers, such as the ability to assign participants to experimental and control groups with multiple cognitive training intervention options—participants can be assigned personalized training with algorithmically-adjusted difficulty, non-personalized “placebo” training set to the lowest difficulty each session, providing researchers the ability to study the effects of personalized cognitive training versus generic brain games—as well as easy to use methods for collecting and exporting data for analysis including indexed data related to each variable in the study and reference data for calculating fundamental information such as the Z-score.

Adding Participants to Groups in the Cognitive Research Platform.

Another unique aspect of the research platform is the ability for researchers to design investigations focused on specific brain conditions and pathologies (such as Depression, Parkinson’s, and ADHD) in addition to the general cognitive abilities available in the other professional and consumer platforms (such as Memory, Coordination, and Mental Arithmetic).

The Research Platform Opens Exciting New Doors for CogniFit

Though the Cognitive Research Platform is a relatively new venture for CogniFit, we are already seeing interest and, importantly, adoption of the platform in the research community.

Several studies are already underway, using the Cognitive Research Platform to investigate critical cognitive health issues such as how cognitive decline associated with aging can affect the workplace and how cognitive training can improve the productivity of age-diverse teams and how cognitive training can alleviate some of the most common secondary symptoms of Epilepsy such as changes in mood, difficulty sleeping, and cognitive and learning difficulties.

As we continue to build valuable partnerships with research teams across the globe, we are greatly increasing our ability to explore the role that cognitive training—not only for general cognitive abilities, but importantly, for specific brain conditions and pathologies—has in improving our cognitive health and well-being.

Developing this deeper understanding of the real-world impacts of specific cognitive abilities and brain conditions, and the effects that cognitive training can have, will allow us to continue to develop our core technologies, improve the efficacy of our current training and assessment tools, and create the next generation of CogniFit products for new segments of the cognitive health market.

Conclusion

We are fortunate to live in a world where the average person lives longer than ever before, where many of the physical ailments affecting humanity have effective remedies, and where nutritional food is readily available to so many of us.

And though we, as humans, still have plenty of work to do in these areas of physical health, the progress we have already made means that we are now able to focus more attention on the mental-health needs of a global population which is dealing more than ever with the effects of cognitive decline due to aging demographics, increased stress- and attention-related cognitive issues due to an always-on, always-connected culture in both our professional and personal lives, and more.

Our goal at CogniFit is to be a leader in this paradigm shift towards providing support and solutions for the increasingly important mental and cognitive health needs of the global community, and we believe that the Cognitive Research Platform is a key piece of this ongoing journey.

Digits: A Challenging New Mathematical Puzzle

CogniFit has been working hard this year to continue providing our users with the highest quality games and activities. Our newest addition is a fun and challenging mathematical game called Digits. 

About the game

CogniFit’s new math game Digits

Digits is a mathematical puzzle game that tests the user’s ability to quickly organize numbers according to the indicated rules. 

While the game starts out simple enough—with only a handful of numbers and a single rule— user’s should keep their focus, because the game can quickly present a challenge for even the sharpest minds. As the game progresses, not only does the quantity of numbers increase, but also the complexity of the rules, and users will have to keep up a fast pace if they want to finish each level before the timer runs out! 

The science behind the game

Digits has been developed with the key cognitive abilities in mind: Processing speed, Working Memory, & Visual Scanning

While playing Digits, users are stimulating specific neural activation patterns related to these cognitive abilities. Repeating and training these patterns consistently can help create new synapses, and help neural circuits reorganize and regain weakened or damaged cognitive functions.

Let’s take a look at these core cognitive abilities, how they help us with tasks, both simple and complex, in our everyday lives, and what makes them so important to everything we do:

Processing Speed

Processing speed is one of the main cognitive abilities we rely on every day, and is a core aspect of learning, academic performance, intellectual development, reasoning, and experience.

Processing speed is a cognitive ability defined as the time it takes a person to process a situation or stimulus and develop a response. It is related to the speed at which a person can understand and react to the information they receive, whether it be visual (letters and numbers), auditory (language), or movement. In other words, processing speed is the time between receiving a stimulus and responding to it.

Poor processing speed does not mean that a person is unintelligent, but rather that some determined tasks may require more time to perform, like reading, doing math, listening and taking notes, or holding conversations. It may also interfere with executive functions, as a person with slow processing speed will have a harder time planning, setting goals, making decisions, starting tasks, or paying attention.

Some examples of how we slow processing speed might affect our daily lives:

  • Does it take you an hour to do an assignment that takes others only 30 minutes?
  • Do you have a hard time following instructions or planning a specific activity, especially when you don’t have a lot of time to finish it?
  • Do you do poorly on exams, even when you know the material?

Working Memory

Working memory, or operative memory, can be defined as the set of processes that allow us to store and manipulate temporary information and carry-out complex cognitive tasks like language comprehension, reading, learning, or reasoning. Working memory is a type of short-term memory.

Working memory, according to Baddley and Hitch, is made up of a few systems, which include components for information storage and processing.

  • The Central Executive System: Works like an attention supervision system that decides what we pay attention to and how to organize a sequence of operations that we will need to do to do an action.
  • The Phonological Loop: This allows us to manage and retain spoken and written material in our memory.
  • The Visual-spatial Agenda: This allows us to manage and retain visual information.
  • The Episodic Buffer: integrates information from the phonological loop, visuospatial sketchpad, long-term memory, and the perceptive entrance into a coherent sequence.

Working memory refers to the ability that allows us to retain the elements that we need in our brain while we carry-out a certain task. Thanks to working or operative memory, we are able to:

  • Integrate two or more things that took place close together. For example, remembering and responding to the information that was said during a conversation.
  • Associate a new concept with previous ideas. It allows us to learn
  • Retain information while we pay attention to something else. For example, we are able to prepare the ingredients that we need for a recipe while we talk on the phone.

We use our working or operative memory on a daily basis for a number of tasks. When we try to remember a telephone number before writing it down or when we are immersed in conversation: we need to remember what was just said, process it, and respond to it by giving our own opinion. When we take notes at school: we need to remember what the teacher said so that we can write it down in our own words. When we do mental math in the supermarket to see if we have enough money to pay.

Visual Scanning

Visual scanning is the ability to efficiently, quickly, and actively look for information relevant to your environment. It is what makes it possible to find what you’re looking for using just your vision. Visual scanning is an important skill for daily life and makes it possible to efficiently carry out a number of different tasks.

Visual scanning is a function of visual perception that is aimed at detecting and recognizing visual stimuli. When you want to find something in your around you, your brain will automatically go through a series of interrelated processes:

  • Selective and Focused Attention: You need to be aware and focused on a stimulus in order to find it. Focused attention refers to the ability to focus your attention on a stimulus. Selective attention, however, is the ability to pay attention to a single stimulus when there are distracting stimuli present.
  • Visual Perception: Makes it possible to distinguish, identify, and interpret shapes, colors, and lights. This is when you make sense of the information that you receive from your eyes.
  • Recognition: Comparing the visual information you receive to determine whether or not you have prior experience with said information.
  • Visual Scanning: Looking through all or part of your field of view to try to compare what you’re seeing to what you’re looking for. You will stop looking as soon as you recognize the information that you’re looking for.

If any of these processes are altered, it would be impossible to locate a target object, either because you can’t find it (poor attention), because you can’t distinguish the object from its surroundings (poor perception), because you don’t recognize the stimulus (poor recognition), or because you don’t properly scan the area (poor visual scanning).

  • There are a number of jobs that require visual scanning. Police officers or members of the military have to be able to quickly and precisely detect objects that may be dangerous. Store employees have to use visual scanning to keep an eye out for products that may be misplaced or clients that need help. Almost any job has some level of a visual component that requires good visual scanning.
  • Students are constantly using visual scanning at school, whether it’s to pay attention to the board, read a book, or understand a presentation. It would difficult to study new material if the student is unable to find the word or idea in their notes or textbooks when they are trying to review the information before a test.
  • Driving requires you to constantly be on the lookout for other cars, accidents, potential hazards, traffic signs, pedestrians, and a number of other objects or situations. Poor visual scanning may inhibit your ability to successfully scan the environment for potential problems, decreasing your driving ability.
  • Visual scanning is an essential part of playing sports. Most sports require you to easily and quickly scan the space for relevant stimuli, which may be teammates, rivals, a ball, a goal, or any other vital component of the game. If you are playing football and want to pass the ball to a teammate, you have to visually scan the field to find him or her and then pass the ball to them.

How to play the game

The objective of Digits is to organize the various numbers in an ascending and/or descending order, based on the rules indicated at each moment. As the level increases, the quantity of numbers to order will also increase. Users need to stay focused and order the numbers as quickly as possible—trying to avoid mistakes which can cause them to lose points—before the time runs out.

Conclusion

One of the fundamental parts of mathematics is the numerical value— that is, if one figure is greater than, equal to, or less than another. Although this is something that we learn in childhood, and most of us understand this concept very easily, it can be challenging to apply it in the real world when under pressure.

CogniFit’s newest game Digits presents an engaging and fun way to train the cognitive skills that can help us to keep a sharp mind and boost our abilities related to numerical value.

CogniFit Incorporates AWS Technology Simplify, Streamline, & Supercharge Our Data

From the very beginning, CogniFit has been keenly aware of the importance of using good data. Our tools for cognitive assessment and stimulation are conceptualized, planned, and developed with accurate, scientific data in mind, which has allowed our platform to grow into a tool used not only by individuals around the world who want to give themselves or their loved ones a brain boost, but also education and healthcare professionals who need a powerful platform for assessing, tracking, and training the cognitive abilities of their students and clients.

But that isn’t the only way CogniFit creates value through data. The massive amount of data generated by our platform can be used by scientific researchers as well, providing a unique source of information on cognitive abilities and how these abilities play an integral role in everything we do. CogniFit has chosen to use Amazon Web Service platform to create a valuable data ecosystem, allowing us to simplify our data storage processes, streamline the way we use and interact with our data, and supercharge our ability to create value from data for our customers and our research partners.

How CogniFit uses Amazon Web Services To Bring Even More Value to Our Cognitive Data

We chose to use Amazon’s AWS platform as a key part of our data infrastructure because of the power and relative simplicity of their platform. Here are a few examples of how we use AWS:

Simplifying Data Storage

CogniFit’s physical data is split between two main databases which keep separate personal information used for applications such as registering on our website and making payments from the data created by our applications which include information which might indicate, for example, a user’s physical or mental health status.

While there are multiple reasons for the way our physical data storage is organized, the personal privacy of our users is paramount among these. However, there may be times when we need to compare data which might reside on one database, such as a user’s ability to visually focus on a single stimulus, with data from another, such as age.

By using the AWS Database Migration Service to create data buckets in the Simple Storage Service, we are able to create a simple and safe data ‘sandbox’ where we can manipulate our data without putting our user’s information at risk.

In addition, we use Amazon’s RDS (Relational Database Service) to help us simplify the way we manage our databases. Using the AWS EC2 (Elastic Compute Cloud) to host our Front-End servers, we are able to take advantage of powerful load-balancing and autoscaling features to adapt our system to the variable traffic demands throughout the day, meaning we can seamlessly provide our users with peak performance during the high traffic periods without wasting server resources during low traffic periods.

Not only does AWS provide us with fantastic tools to create a powerful, efficient, and flexible data storage plan, through Amazon’s WAF (Web Application Firewall), we are able to ensure our web apps are safe and secure from online threats.

Streamlining Data Processing

With the data tools such as AWS Glue, we are able to refine, filter, and process data in new and powerful ways, allowing us to turn raw data into organized, valuable information.

The creation of virtual databases using tools such as the AWS Glue Crawler and the AWS Glue ETL Jobs allows us to build simple yet powerful sources of data for a variety of internal and external applications.

In this way, we can build individualized databases, specifically designed to meet the requirements of each data application.  

Supercharging Data Analysis

Of course, data—even perfectly organized data—isn’t worth anything if we aren’t able to understand it and see the stories it is trying to tell. That’s where AWS tools such as SageMaker, Athena, and QuickSight come in.

If the tools in the toolchest of AWS Glue helped us turn data into information, these tools help us turn information into insights.

SageMaker is giving our data science department and software development teams the ability to create hyper-personalized recommendations and adjust complexity and difficulty of cognitive tasks on the fly to give our users the best possible experience and outcomes.

In addition, the business insights coming from QuickSight help us to understand our business like never before, shining new light on our user’s behaviors and needs.

But gathering and processing data is only one part of how we create incredible value for our partners and customers. Our priority is to deliver powerful solutions based on our unique cognitive data.

Amazon’s Cloudfront CDN allows us to deliver data, applications, and APIs to our researcher and developer partners globally with low latency and high transfer speeds, as well as to deliver engaging and challenging cognitive training and assessment tools to our customers safely, effectively, and quickly.

Conclusion

Amazon Web Services has allowed us to push our data even further than before. The integration of tools such as Simple Storage Service, AWS Glue Crawler, and SageMaker into our data infrastructure has unlocked new potential for our data.

CogniFit Collaborates With Research Universities on Epilepsy Study

Epilepsy is a unique neurological condition characterized by unpredictable seizures and other health problems. But even though it is the 4th most common neurological condition and affects more than 65 million people worldwide, there are often misconceptions and lack of general understanding of what Epilepsy is.

While many people have heard of the disorder, many have an incorrect understanding of what Epilepsy is, assuming the someone with this disorder will instantly go into seizure at the sight of flashing lights.

The truth of the matter is much more complex, and the effects of Epilepsy, including seizures, are much more nuanced. As a neurological condition affecting the brain, Epilepsy can lead to changes in mood, difficulty sleeping, and even cognitive and learning difficulties, depending on the areas of the brain affected.

These less visible effects of Epilepsy drew the attention of researchers from Impulso Cognitivo and the University of Antonio de Nebrija in Spain, who have developed a study using CogniFit’s Platform for Researchers to investigate the influence that cognitive training for executive functions has on the cognitive abilities of adults with Epilepsy, and whether it can potentially mitigate these secondary cognitive effects.

The “EpiCog” Project from Impulso Cognitivo and the University of Antonio de Nebrija

CogniFit Epilepsy Study

Research scientists, lead by Jon Andoni Duñabeitia Landaburu and Maria Calvo recently began their investigation, working with 80 patients with Epilepsy between the ages of 18 and 60 years old, and will continue to work with the participants over a period of months.

At the beginning of the study, each participant was given the CogniFit General Assessment Battery to determine a baseline score for several cognitive abilities. After this initial measurement, participants were randomly assigned to groups. The control group were tasked with playing CogniFit games without the active training algorithm to adjust difficulty and present participants with a challenging cognitive exercise. The second group were tasked with completing CogniFit games using the unique training algorithm, providing a more challenging cognitive training regimen.

The Epilepsy Training contains 19 Stimulation Games (to strengthen cognitive abilities), 8 Assessment Tasks (to measure progress) and focuses on measuring 4 Cognitive Skills: Inhibition, Monitoring, Working memory and Cognitive flexibility.

When to Expect Analysis and Results

This unique research project will take place over the next months, after which point the research team will compile and analyze the collected data, with results expected to be ready in the summer of 2021.

CogniFit Estimation Score as a Predictor of Group Automotive Accident Risk

Our world has been greatly affected by the presence of the automobile; from the way we design our metropolitan and national infrastructures, to the way we relax and vacation, to the way we run our errands and get to work. 

The automobile has made our lives easier in many ways and has given millions of people around the world freedom of movement that would have seemed impossible only a few hundred years ago. 

As the automobile became more and more intertwined into our societies, so to have the inherent dangers of operating these machines. Signs, signals, and safety features were added to the roads, and seat belts, air bags, and—more recently—Advanced Driver Assistance Systems such as automatic breaking and lane departure warnings were added to vehicles to help prevent these risks. But even with the addition of these safety systems, there is still an inherent risk any time a driver gets behind the wheel.

Researchers used data gathered through the CogniFit platform to investigate the cognitive and psychomotor risk factors associated with automobile accidents and has developed a unique estimation index that can help predict the risk of being involved in an automobile accident.

CogniFit as an Investigative Tool for Predicting Vehicle Accident Risk

CogniFit’s tasks for measuring estimation capacity (included in the driving test) has been used by the Center for Cognitive Science of the Nebrija University of Madrid in collaboration with The Arctic University of Norway to investigate cognitive and psychomotor risk factors associated with traffic accidents, as well as to develop a unique estimation index that can help predict the risk of suffering a traffic accident.

The main objective of this research was to show if older drivers have more accidents and if these tend to be more serious. To do this, they have carried out a comparative study where they have looked to see if there really is a relationship between the score obtained in the estimation tasks of the CogniFit driving test and the number of total accidents.

Subsequently, it has been reviewed whether, in addition, the CogniFit scores provide an additional benefit for the prediction of any type of car accident.

How was the CogniFit Estimation score developed?

The researchers analyzed data collected through the CogniFit platform on the cognitive skills related to estimation ability of 20,231 participants (10,627 female, 9,606 males) across 123 countries. The data, measuring participants’ ability to estimate the duration, speed, and distance of stimuli, as well as their understanding of how the speed and distance of an object affected its movement, were compiled into a composite index measuring each participant’s estimation abilities. 

Subsequently, the mean percentages of precision for both men and women on the CogniFit tasks were compared to raw data from male and female drivers involved in 1) fatal crashes, 2) injury crashes, and 3) crashes with material damage.

Finally, an analysis was carried out where the data of the different types of accidents were related by type and sex of the total, and the age of the drivers, their gender, and their CogniFit score as predictors.

The results showed a predictive power of age, and gender, showing that older drivers were involved in fewer fatal accidents than young people and that women had fewer fatal accidents than men. The CogniFit score also showed a direct relationship between a person’s estimation skills and the number of fatal accidents.

How can the CogniFit Estimation score help?

Based on the findings of the analysis of data and the robust relationship between CogniFit’s Estimation score and various types of traffic accidents, we can see that the CogniFit Estimation score can predict the group probability of being involved in a fatal car accident (accounting for 98.3% of the variance), of being involved in an accident with injuries (explaining 96.2% of the variance), and of being involved in accidents with material damage (explaining 95.8% of the variance).

Understanding how age, gender, and the cognitive skills related website to estimation affect the risk index of drivers serves not only to know which drivers are most at risk of suffering fatal vehicle accidents, but can also serve as the basis for future research into whether training these core cognitive skills can reduce the risk of accidents in the future. 

CogniFit’s Driving Cognitive Assessment

How can CogniFit help you understand your driving risk?

CogniFit offers a unique cognitive assessment for drivers, the Online Cognitive Assessment Battery for Driving (DAB), which uses digital neuropsychological tasks to assess a user’s cognitive capacity and attitude to drive efficiently and safely.

The results provided by this neuropsychological assessment include relevant information that can help predict the quality of vehicle handling and identify the risk index or accident tendency of a driver.

This digital driving test is performed online and lasts approximately 30-40 minutes. At the end of the evaluation, users receive a complete report of results with useful and comprehensible information about driving ability, performance, and cognitive skills. 

Whether you or a loved one have been driving for decades or are preparing to take the driver’s license exam for the first time, the Driving Cognitive Assessment from CogniFit can help you feel confident you understand your driving risk.

Color Bee: An Exciting New Cognitive Stimulation Game For Coordination

For us at CogniFit, like for so many others, 2020 was a year of great changes. For us, it was a year for focusing internally on modernizing and streamlining how our platform and tools work, improving the user experience through increased interaction with the community and a renewed focus on UX design, at the same time we saw tremendous growth in the community of CogniFit users as people searched for ways strengthen their mental and cognitive health in response to a global pandemic.

While we are pleased to welcome so many new users to the CogniFit community, we are well aware that much of the growth was, at least in part, due to the global COVID-19 pandemic and the very real effect it has had on the mental health of so many. Because of this, we have taken great care and pride in our efforts to build not only great products and services that have a real and lasting benefit to our users but also in our efforts to build a thriving, supportive community for our users.

Our New Year’s Resolution: A New Launch Each Month

We want to continue growing and building the best possible CogniFit and continue to provide the highest quality of services to those who have placed their trust in our platform to strengthen their cognitive abilities through our scientific cognitive evaluation and brain training tools.

In 2021, building on the behind-the-scenes milestones of the previous year, we have chosen to introduce a new highly-visible challenge for ourselves: To publish a new brain training game each month for our users to enjoy.

Like all CogniFit games, these new games will offer unique, engaging experiences designed to stimulate the vital cognitive abilities we use each and every day, and like all CogniFit games, they are created by experts in neuroscience, and designed with a scientific and academic focus.As

As we always say: At CogniFit, we don’t make games, we make unique experiences!

Carlos Rodrigues – CTO CogniFit

We’re Proud to Announce the First of Many New Games: Color Bee

And we are overjoyed to be able to announce today the first of many brain training games for 2021, Color Bee!

If you are anything like me and often feel a bit like your coordination isn’t as strong as it once was, that your mind used to be quick as a whip but that it now takes a fraction (or more) of a second longer for your brain to respond, or you find that you simply aren’t as agile as you once were and need to keep an eye out for pesky doors and table corners to avoid bumping into them, then Color Bee might just be the perfect brain game for you.

Color Bee is an exciting, challenging 3D puzzle game that tests your Spacial Perception, Hand-eye Coordination, and Response Time as you help the fast-paced bee avoid obstacles and clear the leaves away.

Our newest game from CogniFit: Color Bee

The Science Behind Color Bee

This deceptively simple, exciting game is more than just a fun way to pass the time; It has been designed purposefully to train specific cognitive abilities in a simple and exciting way.

Color Bee has been developed with three key cognitive abilities in mind: Spatial Perception, Hand-Eye Coordination, and Response Time. By challenging users to quickly navigate a complex visual scene while staying alert to dangers, obstacles, and changing goals, Color Bee is a fantastic way to put these critical cognitive skills to the test and to push yourself to new heights as you progress to higher levels and more complex challenges.

Let’s take a look at these core cognitive abilities, how they help us with tasks, both simple and complex, in our everyday lives, and what makes them so important to everything we do:

Spacial Perception

Spatial perception is the ability to be aware of our relationship to both the environment around us (exteroceptive processes) and with our own physical self (interoceptive processes). While this may all sound quite complex, it really comes down to this: Spatial Perception is what allows us to understand our environment and where we are within it. 

Spatial awareness is made up of two processes, the exteroceptive processes, which create representations about our space through feelings, and interoceptive processes, which create representations about our body, such as its position or orientation. 

If you have ever tried parking your car and when you saw a spot wondered “is that spot big enough for my car to fit?”, you were using the exteroceptive process to understand and evaluate your environment. 

If you have ever been walking along the sidewalk and effortlessly walked up a few stairs without really thinking about it, you were using the interoceptive process to understand the position of your feet and raise them at the correct moment. 

If you have ever walked into your kitchen and smashed your little toe on the kitchen table, then you have experienced what it is like when your exteroceptive and interoceptive processes don’t work as well as they should. 

Spatial Perception is what allows us to complete complex tasks such as drawing, driving, or playing sports without going outside of the lines.

Hand-Eye Coordination

Hand-eye coordination is the ability to coordinate activities that require the simultaneous use of our hands and eyes

Activities that require us to use the information our eyes perceive (visual-spatial perception) to guide our hands to carry out a movement rely on Hand-Eye Coordination. 

When we reach to grab an object, we use the information gathered through our eyes regarding the shape, size, distance, and even speed of the object to inform our hands how to manipulate the object. 

We use Hand-Eye coordination for an almost limitless amount of activities we perform every day, from driving to drinking a glass of water, even activities as deceptively simple as walking or waving our hand require the use of Hand-Eye Coordination.

Response Time

Response Time, sometimes called reaction time, refers to the amount of time that takes place between when we perceive something to when we respond to it. It is the ability to detect, process, and respond to a stimulus.

Response Time is one of the most important cognitive skills because nearly everything we do relies on our ability to process information and develop an appropriate response. 

You have likely noticed that when you are wide awake and full of energy you are able to quickly reply to questions, react to changes in your environment, or respond to perceived rustburgpharmacy dangers much more quickly than when you are completely exhausted the morning after a poor night’s sleep. This is a very obvious example of how changes in our bodies can affect Response Time, however there are more gradual, less noticeable changes that happen over time due to the effects of age, poor diet and exercise, or physical and mental illnesses. 

Maintaining an active and stimulated mind is one of the keys to promoting healthy Response Time so we can continue to safely enjoy the many activities that rely on this cognitive ability.

So whether you are looking for a way to specifically train Spacial Perception, Hand-eye Coordination, or Response Time, or you simply want a fun game with some great cognitive benefits, Color Bee is a fantastic choice for you and your loved ones!

How to Play Color Bee?

Players must stay focused so they can guide the bee towards the leaves of the designated color, avoiding leaves of other colors as well as obstacles. Sounds simple? Just wait. As the levels increase (and as you get more skilled) the difficulty rises.

Spin the bee around the plant to find the right leaves using the Left and Right Arrow keys and tell it when to dive down using the Down arrow key.

Conclusion

We hope you enjoy Color Bee as much as we do and are looking forward to hearing your stories about your cognitive improvement using Color Bee and all of the CogniFit games and tools.

Keep an eye out next month for another fun and exciting (and science-backed) game!

300 Million Students Free Access to the Brain Training Program While Schools Are Closed Due to COVID-19

With 300 million students worldwide now stuck at home, parents are looking for solutions to challenge their children’s mind

After the safety restrictions due to the Covid-19, we at CogniFit want to help families manage their time at home and encourage them to make the most of this time to stimulate their minds with fun games.

As schools close due to the spread of coronavirus, there is an unprecedented need for supporting children with brain-challenging activities. CogniFit’s brain training programs are free for families through its CogniFit #StayAtHome program. This initiative helps families manage their time at home and encourages them to make the most of this time to stimulate their minds with fun games.

To learn more and to access CogniFit #StayAtHome, visit:

https://www.cognifit.com/stayathome

“As most K-12 students around the world have had school canceled for several weeks because of the coronavirus, parents worry about their children’s education and want to keep them mentally challenged,” says CogniFit CEO, Tommy Sagroun. “We at CogniFit want to address this concern because we understand how important it is for children to have continuity in their cognitive development and for adults to not be cognitively affected by lack of stimulation or anxiety and cope better with these isolated circumstances. To that end, we are making all of our brain training programs free for students for one month.”

Tommy Sagroun- CogniFit CEO

CogniFit Stay At Home seeks to help parents provide their children with fun and engaging challenging activities. This family-friendly platform is designed to help students and family members spend their time at home exercising their brain with more than 60 brain games. 

CogniFit’s cognitive training programs are designed for all ages from seven years old and above, to teenagers, to adults, to seniors. Using advanced algorithms, CogniFit’s patented technology automatically adapts and adjusts the training regimen to each user’s needs. 

CogniFit’s platform trains key cognitive skills, such as attention, memory, reasoning, which are critical when studying. This scientific platform exercises more than 20 cognitive skills that we use in our daily lives. CogniFit’s advanced technology has been developed to measure user’s performance consistently and adjusts the level and type of brain games to be performed automatically.

With this one-month free initiative, CogniFit seeks to help families and students manage their time at home and have an activity that is not only beneficial to the mind but also entertaining.

CogniFit 4.0: the new version of CogniFit’s cognitive testing and training app

New Games, More Assessment Tasks, and Completely Redesigned

CogniFit launches version 4.0 for iOs and Android. Its goal is to boost the mobile version and strengthen their apps as leaders in cognitive assessment and stimulation. This new version represents a before and after in the CogniFit application and is intended as a kick-off for what is expected in 2020.

  • Here are the new features of CogniFit 4.0 that will surely captivate you.

New games 

In this new version, there are 28 specific games for daily cognitive training. These games are aimed at stimulating cognitive skills in a personalized way according to the needs of each user, their age and specific level.

CogniFit tasks are scientifically validated and a free version with 4 games is available for users to try. In its paid version, there is a unique monthly or annual personalized plan where cognitive skills training can be carried out in a unique way for each user.

Assessment and training tasks for driving

Also new in CogniFit 4.0 are 12 new assessment tasks, now totaling 26 tasks. In addition, a new cognitive test has been added specifically for driving. Thanks to this new change, CogniFit was able to incorporate this specific test for drivers or people who spend many hours behind the wheel.

Completely renovated design

The most important and striking part is a completely new design designed to make user experience unique and getting through the application simpler than before. This new design is intended for the user to easily train and/or evaluate their mind simply by following the interactive guide included. In addition, the new design allows you to download the assessment results directly from the application. 

As you can see this new version is full of changes and improvements for the user. CogniFit wanted to start the year by showing a first preview of what their 2020 will look like. Over the next few months, CogniFit will continue to improve the user experience in its applications, as well as include new games and launch new formats for different user segments.

Reckitt Benckiser Partners with CogniFit to Create a Brain Gym Digital Ecosystem for the New Neuriva Brand

Lifestyle has a great impact on your brain health. What we eat and drink, sleep, exercise and the state of your cognitive skills is critical for your brain to function properly. Reckitt Benckiser Group (RB), a global producer of popular consumer health, hygiene, and home products, launched a dietary supplement and complementary digital training and support program called Neuriva™. Neuriva’s™ digital training and support program is powered by CogniFit’s science-backed brain gym technology.

CogniFit innovative brain gym technology has made it possible for the Neuriva Brain Gym app to be accessible on any device and for any user to train their brain anywhere. In addition to dietary supplementation, Neuriva Brain Gym uses CogniFit’s technology to assess at least 23 cognitive skills and identify specific cognitive areas that need improvement. Then it creates a personalized program according to the users’ needs.

“Cognitive training together with a correct dietary supplement may help reduce cognitive decline and optimize brain functions such as focus, memory, coordination, perception, etc. CogniFit’s scientific technology has proven to be an excellent way to train these abilities. Its partnership with RB is aimed at offering a holistic approach to brain health ” states Tommy Sagroun  CogniFit CEO.

CogniFit continues to partner with health-related companies such as Reckitt Benckiser Group to help the user attain a holistic view and intervention of brain health. Improving your cognitive skills can help improve your quality of life and your daily activities.

Rail Infrastructure Administrator (ADIF) investigates the cognitive state of its employees using CogniFit

ADIF aims to boost Spanish rail transport by managing a safe and efficient infrastructure system. It is essential to try to reduce the probability of accidents due to human error in the railway system. For this reason, ADIF has decided to use CogniFit to study the cognitive state of its employees to detect which skills are involved in daily processes.

There are many processes that are currently automated, however, due to unforeseen events they may need to be entered manually. CogniFit’s general cognitive assessment helps ADIF assess before and after a training period to determine if any of the 23 cognitive skills have improved and thus improve the daily routines in rail work. 

CogniFit will allow ADIF to know if the cognitive profile of each employee is a possible variable that influences the accident rate,” commented CogniFit’s team of neuropsychologists.

CogniFit, leader in cognitive assessments, proves once again its usefulness not only in professional fields but also in the protection of occupational risks. 

Tavad- Addiction Rehab Center uses CogniFit to measure the cognitive changes of its patients

TAVAD, Advanced Addiction Treatment, is a clinic treating and rehabilitating addictions of alcohol, tranquilizers, cocaine, heroin, methadone, and other addictive substances. It offers a high quality of its treatments and the effectiveness of clinical procedures. In late 2018, this prestigious clinic added CogniFit to its list of pre- and post-treatment assessments to measure the cognitive state of their patients.

TAVAD (PRNewsFoto/TAVAD)

The importance of post-consumption cognitive rehabilitation is very important; however, in order to know the changes in treatment, it must be possible to evaluate them before and after. TAVAD has relied on CogniFit for its years of experience and comprehensive evaluations to assess its patients in 23 cognitive skills. 

CogniFit has a general cognitive assessment and others that can be adjusted to other disorders with a high index of comorbidity with addiction pathologies. 

Applied research from the Aerospace Medicine Training Center (CIMA) applies CogniFit to evaluate army pilots.

The Aerospace Medicine Training Center (CIMA), part of the Air Force, focuses its actions on improving the safety and operational capacity of personnel with flight responsibility. Among its main objectives is applied research. Recently CIMA has been investigating how extreme situations affect the cognitive impairment of army pilots using CogniFit to measure different cognitive skills.

Aerospace Medicine Training Center (CIMA)

Due to the rigor, safety, and characteristics of applied research, CogniFit has adapted its evaluations to meet the experimental objectives of applied research, maintaining the reliability and validity of measurements at all times.

“A specific offline model was created to be able to use cognitive assessments in extreme situations and this was adapted to mobile platforms such as tablets in order to facilitate its use.” said CTO Carlos Rodriguez  

This commitment highlights the adaptability and professionalism of CogniFit, which has more than 15 years of experience measuring and training cognitive skills in both research and professional settings. 

CogniFit and Moscow Pedagogical State University (MSPU) sign agreement in cognitive psychology

CogniFit, leader in the field of neuropsychological testing and training of cognitive abilities, and the Moscow Pedagogical State University (MSPU), leading scientific, educational and methodological center for the training of bachelors, masters, graduates and scientists in various fields of education, signed an agreement on mutual cooperation in the field of psychology, psycho-pedagogy and cognitive psychology.

As a part of the agreement, the MSPU and CogniFit, which was included in the TOP-50 of the world’s most innovative companies, received a unique opportunity to implement joint projects. It will allow exchanging experience between Russian and foreign specialists and scientists in the field of psychological sciences. In addition, MSPU students will be able to publish their research on media resources of the company, which is the world leader in brain-training, cognitive stimulation and clinical cognitive testing.

According to the technical director of CogniFit, Carlos Rodriguez, the agreement between CogniFit, the leader in the field of neuro- and cognitive psychology, and the Moscow Pedagogical State University:

“Will strengthen international experience as well as the development of cognitive and other psychological sciences. It will allow training highly professional specialists in this field”.

On the other hand, V. Dronov the first vice-president of the MSPU says

“We believe that the cooperation between Moscow Pedagogical State University, the leading pedagogical university of Russia and CogniFit,  will promote the development of scientific international relations in the psychological field.”

This agreement continues to open doors for other cooperations between universities and CogniFit around the world.

CogniFit is a Top Manufacturer in the Global Cognitive Assessment & Training Market

  • The 2018 market study on Global Cognitive Assessment & Training Market research report establishes CogniFit as a top manufacturer of the sector.
  • This report analyzes, tracks, and presents the global market size of the major players in every region around the world.

The Global Cognitive Assessment & Training Market research report has split the analysis into several key regions and positions CogniFit as a Top Manufacturer in North America. 

CogniFit is a health research company founded in 1999 by Professor Shlomo Breznitz and focused on evaluating and improving cognitive health. It is a leading developer of medical technologies for cognitive assessment and brain stimulation. It incorporates complete neuropsychological batteries that digitally allow studying the cognitive functioning of children from 7 years old, young, adults or seniors. Users will know their cognitive status in less than 30-40 minutes.

General Cognitive Assessment Battery from CogniFit: This test studies the brain function and does a complete online screening. It evaluates a wide range of abilities and detects cognitive well-being (high-moderate-low). It also identifies strengths and weaknesses in the areas of memory, concentration/attention, executive functions, planning, and coordination.

Cognitive results are automatically generated after any of the clinical tests. They include comprehensible and valuable information about a wide range of cognitive skills in areas of memoryattention-concentrationplanningcoordination, reasoning or executive functions.

The global cognitive assessment and training market is divided into solutions and services. CogniFit offers both solutions and services making it a top contender and manufacturer in this market.

“CogniFit has been perfecting its software for years to make it always more accurate. With its innovative design, scientifically validated tests and brain training it is designed to help anyone interested in their cognitive health right from their home.” – CogniFit Psychologist Alejandra Salazar 

Scientific, academic and professional demands explain the acceleration of the market growth. Globalization, better access to technology and a better understanding of the long-term benefits of a good mental health also participate in that development. The market will continue its growth in the years ahead. CogniFit with its scientifically based brain training program methodology continues as a top contender since it is able to measure, train, and properly monitor cognitive skills and their relation to neurological pathologies.

Professional Association of Psychology of Aragon commits to the IoT by including CogniFit digital neuropsychological tests

  • The Professional Association of Psychology of Aragon, Spain has reached a distribution agreement with CogniFit to offer its 1,180 psychologists innovative tools that allow them to carry out digital (online) neuropsychological evaluations and obtain personalized reports.
  • The IoT (Internet of Things) is transforming medical and psychological assistance. Remote monitoring of a patient’s cognitive health through CogniFit helps better patient care, optimize treatment outcomes, and reduces preparation time and evaluation costs.
  • New computerized cognitive assessments become a fundamental support tool for professionals. Incorporating these assessments is a forward-thinking initiative that makes it possible to offer more competitive services to members, as well as to improve patient care and participation.

The Professional Association of Psychology of Aragon, Spain has incorporated CogniFit’s innovative cognitive assessment batteries into its neuropsychological testing with the aim of offering its 1,180 members remote monitoring tools for their patient’s cognitive health.

The Professional Association of Psychology of Aragon had already in its test rental services traditional paper and pencil tests often offered by TEA or PEARSON. However, the addition of CogniFit computerized batteries is a major technological breakthrough and an important advantage for licensed psychologists.

Technologies such as the Internet of Things (IoT), Big Data or artificial intelligence, are already in our everyday life even if sometimes we don’t realize it.

“All health areas are affected by this process of digitalization. Not incorporating these technologies in therapy is a great disadvantage compared to other professionals.”- explains Patricia Fernández, a neuropsychologist at CogniFit.

Today’s psychologist has a huge challenge in taking advantage of new technological resources to perform his work in a more efficient way.

Leading vehicle and transportation companies bet on CogniFit to assess their drivers

  • The RACC, Young Drivers or Codes Rousseau are some of the latest companies to incorporate CogniFit neuropsychological assessment batteries to obtain relevant information on the driving quality of their partners or employees.
  • Computerized cognitive assessments have become an essential tool for the transport or motor vehicle sector. Incorporating these assessments and cognitive stimulation programmes is a forward-thinking initiative that allows us to offer more competitive services, minimize costs and help reduce accidents.
  • CogniFit Driving Assessment Battery (DAB) is a leading technology that provides valuable information to help predict vehicle driving quality, risk level, or accident trend rate. It helps to identify whether there is cognitive impairment or deficits in important aspects involved in driving (ability to estimate distances and speeds, manual dexterity, time perception, attentional skills, auditory and visual perception, response time, etc.).

Driving Assessment Battery

Leading vehicle and transport companies and strategic partnerships position CogniFit as leaders in neuropsychological driver assessment technology. 

The RACC, Young Drivers or Codes Rousseau are some of the latest companies in the automotive and transportation sector that have incorporated CogniFit’s digitized neuropsychological tasks into their organization. With the use of this technology, they seek to obtain relevant information that will allow them to help predict and/or improve the quality of vehicle driving and help them to identify the risk index or accident tendency among their drivers.

“CogniFit’s technological innovation has become an essential tool for predicting driving quality, risk level, or accident tendency index among drivers. Evaluating the cognitive/psychological processes of your partners or employees is a competitive advantage that allows you to offer more efficient and cost-effective services. It helps to minimize accident rate and reduce costs,” explains David Asensio, M. S. Neuroscience Research Manager at CogniFit.

This multidimensional driving assessment is very easy to implement, consisting of an easy-to-use questionnaire aimed at identifying the emotional and temperamental factors of the person’s driving behavior and risk propensity (abiding by road rules and regulations, motivation and driving style). Then a complete battery of scientifically validated neuropsychological tests aimed at helping us to identify whether there is cognitive impairment or deficits in important cognitive aspects involved in driving (ability to estimate distances and speeds, manual dexterity, time perception, attentional skills, auditory and visual perception, response time, etc.).

The total duration of this driving evaluation is approximately 30-40 minutes. All of CogniFit’s tools are accessible and easy for anyone to use.

Drug consumption, cognitive impairment associated with age, impulsivity, emotional distress or the presence of a pathology are some of the factors behind a significant number of traffic accidents.

The results obtained after this evaluation are of great value, as they can help us identify the profile of the reckless driver, if a person is in a good cognitive state to drive or if he or she suffers from a deficiency that may represent a potential risk to road safety.